The graphics.h header file was used to do 'high resolution' (pixel) graphics under DOS, using Borland's own graphics library. If you don't want to port the application to Windows (which will mean rewriting at least the graphical part), you should consider downloading Borland Turbo-C++ (it is available for free now) and use it to compile the application as a 16bit DOS program.
graphics.h is no standard Windows header. Where did you get this C/C++ source from? If I remember well, early versions of Borland Turbo-C had a graphics.h which was the interface to Borland's graphics library.
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graphics.h is no standard Windows header. Where did you get this C/C++ source from? If I remember well, early versions of Borland Turbo-C had a graphics.h which was the interface to Borland's graphics library.
اینا رو بخونید